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playflow

Find a plan to power your games.

PlayFlow supports teams of all sizes, with pricing that scales.

Hobby

The perfect starting place for your game development.

Freeforever.
  • 1 Server (60 min limit)
  • Access to all regions
  • Basic Metrics
  • Community Support
Popular

Pro

Everything you need to build and scale your game.

$20/month

+ additional usage

Everything in Hobby, plus:

  • Unlimited Servers
  • Matchmaking & Lobbies
  • DDoS Protection
  • $10 Server Credit
  • Priority Support

Enterprise

Critical security, performance, observability, and support.

Custom

Everything in Pro, plus:

  • Custom Infrastructure
  • 99.99% SLA
  • Dedicated Support
  • Advanced Analytics
  • Multi-region deployment

Trusted by game developers worldwide

5,000+Developers
2M+Hours Played
99.9%Uptime

Frequently Asked Questions

Everything you need to know about PlayFlow pricing

You only pay for active server time, billed per second. A typical indie game costs $5-20/month. Pro plan includes $10 credit that covers ~500 hours of Small servers. Use our calculator for exact estimates.

Free: 1 server, 60-min sessions, perfect for development. Pro ($20/mo): Unlimited servers, matchmaking, lobbies, DDoS protection, and $10 monthly credit.

Yes! Servers stop immediately when matches end. You never pay for idle time.

All of them! We have SDKs for Unity, Unreal, and Godot, plus a REST API for custom engines.

PlayFlow has regions around the world. All plans access every region. Check out our documentation for a detailed list of regions supported.

Yes, upgrade or downgrade instantly. Billing is prorated automatically.

Credits apply automatically each month. They cover 166-1000 server hours depending on instance size.

Enterprise plans include dedicated support, 99.99% SLA, and volume discounts. Contact us for details.

Still have questions?

Contact our team for help →
COMMUNITY

Join thousands of developers deploying multiplayer games worldwide

Deploy to 15+ global regions with one click. Universal engine support, intelligent auto-scaling, and advanced monitoring - all in one platform.

15+ Global Regions

<50ms latency worldwide

Auto-Scaling

Intelligent demand-based scaling

Universal Engine

Unity, Unreal, Godot & more