Find a plan to power your games.
PlayFlow supports teams of all sizes, with pricing that scales.
Hobby
The perfect starting place for your game development.
- 1 Server (60 min limit)
- Access to all regions
- Basic Metrics
- Community Support
Pro
Everything you need to build and scale your game.
+ additional usage
Everything in Hobby, plus:
- Unlimited Servers
- Matchmaking & Lobbies
- DDoS Protection
- $10 Server Credit
- Priority Support
Enterprise
Critical security, performance, observability, and support.
Everything in Pro, plus:
- Custom Infrastructure
- 99.99% SLA
- Dedicated Support
- Advanced Analytics
- Multi-region deployment
Trusted by game developers worldwide
Frequently Asked Questions
Everything you need to know about PlayFlow pricing
You only pay for active server time, billed per second. A typical indie game costs $5-20/month. Pro plan includes $10 credit that covers ~500 hours of Small servers. Use our calculator for exact estimates.
Free: 1 server, 60-min sessions, perfect for development. Pro ($20/mo): Unlimited servers, matchmaking, lobbies, DDoS protection, and $10 monthly credit.
Yes! Servers stop immediately when matches end. You never pay for idle time.
All of them! We have SDKs for Unity, Unreal, and Godot, plus a REST API for custom engines.
PlayFlow has regions around the world. All plans access every region. Check out our documentation for a detailed list of regions supported.
Yes, upgrade or downgrade instantly. Billing is prorated automatically.
Credits apply automatically each month. They cover 166-1000 server hours depending on instance size.
Enterprise plans include dedicated support, 99.99% SLA, and volume discounts. Contact us for details.
Still have questions?
Contact our team for help →Join thousands of developers deploying multiplayer games worldwide
Deploy to 15+ global regions with one click. Universal engine support, intelligent auto-scaling, and advanced monitoring - all in one platform.
15+ Global Regions
<50ms latency worldwide
Auto-Scaling
Intelligent demand-based scaling
Universal Engine
Unity, Unreal, Godot & more
